AI Insights · Timothy · July 2022
Top 5 Horse Games in Spain: Q2 2022 Performance Overview
Analyzing the performance of the top 5 horse games in Spain during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 horse games in Spain showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Rival Stars Horse Racing saw its weekly revenue fluctuate, peaking at about $827 at the beginning of April and ending the quarter around $741. Weekly downloads for the game dipped from 4.5K at the end of March to a low of 801 in mid-May, before rebounding to 2.8K by the end of June. The active user base also saw a decline from 9.8K at the start of the quarter to 5.9K in late May, then recovered to nearly 9K by the end of June.
Horse Riding Tales: Wild World experienced a notable decline in weekly revenue, starting from $529 at the end of March and falling to $164 by the end of June. Weekly downloads remained relatively stable, fluctuating around 500-700, with a slight increase to 714 in the final week of June. The game’s active user base exhibited a downward trend from 6.7K at the end of March to around 5.5K in mid-June, before increasing to 6.3K by the end of the quarter.
Equestrian the Game showed a consistent increase in weekly revenue, starting at $409 at the end of March and reaching $417 by the end of June. Weekly downloads saw a significant drop from 4.1K at the end of March to just 776 in late May, then gradually increased to 1.5K by the end of June. The active user count began at 4.2K in late March, peaking at 9.5K in mid-April, and settled at 7.1K by the end of June.
Howrse had minimal changes in weekly revenue, starting at $42 in late March and ending at $245 by the end of June. Weekly downloads remained low throughout the quarter, with a slight peak of 45 in early June. The active user base remained relatively stable, fluctuating around 500-700 throughout the quarter.
Star Stable Online: Horse Game saw weekly revenue peak at $302 in early April, ending the quarter at $56. Weekly downloads started at 266 in late March, peaking at 619 by the end of June. The active user base increased steadily from 1.2K in late March to 2.6K by the end of June.
For more detailed insights and data, visit Sensor Tower.